v0.3.0 Quality of Life Update
Greedy Gardens (Preview) » Devlog
UI Changes
- Revealed events HUD on the top right can now be hovered to read the event card
- Overhauled the "How to Play" screen for readability by changing fonts and background color, and adding missing information
- Changed the outline of various fruit icons from white to black
- Added outline to fruits on the scoreboard
Bug Fixes
- Fixed a critical bug where the top-left most tile cannot be selected for events such as "Swap", "Merge", and "Remove", potentially causing a soft lock
- Fixed an issue in the Magic Fruits HUD section in the bottom right where used up event card will still cast shadow and block hover interaction on the bottom event card
- Fixed a visual bug in the "Redraw" event on day 4 where the fruit sprite will be incorrectly placed beside the "Seasonal" text, causing overlap
- Fixed some dead pixels in the shadow cutout when hovering over event cards in the Magic Fruits HUD section.
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Greedy Gardens (Preview)
Flip & write board game about collecting fruits!
| Status | In development |
| Author | bytepunchdev |
| Genre | Strategy, Puzzle |
| Tags | 2D, Board Game, party-game, Pixel Art, pygame, Singleplayer, Top-Down |
| Languages | English |
| Accessibility | Color-blind friendly |
More posts
- 📢 Full launch 1.0 is coming soon (Including macOS!)Sep 02, 2025
- v0.2.0 Gameplay UpdateAug 23, 2025
- v0.1.3 Minor UpdateAug 23, 2025
- v0.1.2 Minor UpdateAug 23, 2025
- v0.1.1 Minor UpdateAug 23, 2025

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